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Post by Scyepogg on Aug 26, 2009 7:43:44 GMT 1
Have you heard it? No more mana for hunters... It sucks so much...
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Post by Aroh on Aug 26, 2009 7:56:43 GMT 1
I hope we get thistle tea for huntards for our focus starvation. On a somewhat related not, I am very glad they are simplyfying the stats system. I am not big on theorycraft and I have been totally lost lately with the armor penetrations, haste ratings and what nots and what to choose over another. No more MP5, spell dmg or AP!
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Post by Kugar on Aug 26, 2009 8:02:31 GMT 1
That was a load off my shoulders as well. Over time the stats have just become too damn complicated for the casual crowd to grasp, and at one point I just gave up and stopped caring about maxing/gem'ing/tweaking/capping Kugar and all his damn numbers.
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Post by Scyepogg on Aug 26, 2009 8:02:41 GMT 1
Erm. Imagine how boring it will be, hunters will just be stacking agility as there are no other useful stats. Ehhh.... I feel like I am forced into being a ranged rogue. P.S. seems number fans like me are a minority
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Post by Kugar on Aug 26, 2009 8:21:02 GMT 1
Yeah, it'll be just like the old days! Agility, you say? I'll take it! *need rolls*
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Post by Scyepogg on Aug 26, 2009 8:30:44 GMT 1
Hm. Seems at least hit and crit ratings are staying.
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Post by Kugar on Aug 26, 2009 9:06:05 GMT 1
Crit is okay, but hit can go fall off a cliff if you ask me.
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Post by Scyepogg on Aug 26, 2009 9:36:06 GMT 1
Well... I f you don't raid, you don't really need to calculate hit or anything. Just choose the item with higher ilvl, it always works.
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Post by Kugar on Aug 26, 2009 9:48:00 GMT 1
One reason why I stopped raiding, was because it had become a math game (sometimes even to just get in a raid). Simple is sometimes better.
On yet another sidenote. Will the Mistrunners as a tribe be viable in raiding, when we get priests and paladins along? Of course we still have no rogues or warlocks, but hey. Could it be done, and will it perhaps instigate a bit more sense of belonging to the tribe raidingwise?
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Post by Scyepogg on Aug 26, 2009 12:01:44 GMT 1
We have raided Ulduar with raid composition like 3 priests, 3 druids, 2 warriors and someone else, so we can even make a 10-man with the classes we currently have if we could gather more people. With priests and paladins it would be even easier.
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Post by Kugar on Aug 26, 2009 22:07:17 GMT 1
I hope we'll get some more folks in then. If I one day joined a 10- man Mistrunner group, I would die a happy Tauren.
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Post by Aroh on Aug 27, 2009 5:51:24 GMT 1
I hope we'll get some more folks in then. If I one day joined a 10- man Mistrunner group, I would die a happy Tauren. Why would you mention dying in the same breath as a Mistrunner 10man? I guess we'll have to spec our guild with mass resurrection.
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Post by Scyepogg on Aug 27, 2009 7:42:44 GMT 1
Hm. Currently we have Grail and Bonky as healers, 3 hunters and Groax as DPS, Lorst was specced as tank if I am not mistaken... We have Kyawa and Triturus as Boomkins, though I dunno how active they are. Biggest problem is a second tank, unless you count Eide even if he doesn't have the guild tag.
Highest problem is getting 10 people online together, I don't remember ever getting so many even at guild meetings.
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Post by Aroh on Aug 27, 2009 8:16:42 GMT 1
I think all of us agree we'd need more members for it to be possible And OMG someone else besides Groax and I go bumb our recruitment thread on realm forums!11
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Post by Kugar on Aug 27, 2009 8:21:28 GMT 1
I did it a few times as well. But let's start promising shiny new Epix in our recruitment, and maybe it'll lure more peoples in
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