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Post by Aroh on Aug 12, 2008 10:15:55 GMT 1
I would say it really depends alot on the situation. Some raids only aim for fast clearing to get badges, and thus having too low dps won't get you in the raid. In some cases you may be able to get in to be boosted. You can always ask the raid leader.
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Post by The Deserted Grail on Aug 28, 2008 8:50:58 GMT 1
I think it's mostly an issue about my PvP skills, which are... well, bad. And of course I would get better the more I did PvP, but somehow I can't find the motivation for going to battlegrounds over and over again and feeling useless because I always get my ass kicked. Seems I forgot to comment to this. It's a common misconception that you learn PvP by doing PvP. This is only partially true. There are a lot of players who have done WSG for two years and still don't know that the name of the game is "Capture the Flag" and NOT "The Great War in the Middle Field". There's a theoretic part and preparing included, not to mention self-reflecting. A year or two ago I was leveling a paladin on Venture Co. and after every another BG match I would sit on a nearby bridge and think what went wrong in the match. That simple question: Why did we lose/win? And thought through all possible answers I could come up with. You don't have to do that, though. The important part of self-reflecting is to get rid of thinking that your class is inferior to another class, and that if you get attacked by a certain class you might as well sit down and die because you stand no chance either way. Even though it's true that certain specced classes beat certain specs at ease, you should still try to go through possible ways to counter anything possible. If you notice that Freezing Trap doesn't work on rogues, try something else (Flare, Frost Trap, Immolation Trap, keeping pet by your side for Intimidation). Preparing includes assigning keybindings (so that your most important skills don't have to be clicked, allowing you to use mouse for fast movement all the time) and looking through any possible forums or PvP guides for tips. Shaman's Grounding Totem, for example, has a strange way to pick up some peculiar stuff (like hunter's Freezing Trap and pet's Intimidation) while ignoring some rather important spells (Cyclone seems to get through it fine). If it all seems like a big hassle, just learn the basics, stick to your group and stand far enough so that you can (most of the time) go unnoticed and shoot the heck out of people >_>
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Post by Scyepogg on Aug 28, 2008 9:32:50 GMT 1
What I am learning out of BGs now is that a hunter will in most cases not be the guy who captures the flag, returns it or has the most honorable kills. We are a kind of utility thing in BG, and can be quite useful though the results are rarely seen. First, tracking humanoids is great, allowing to warn your team of incoming attacks or seeing where that guy with the flag is hiding. Then, we are mostly to sit at the base/flag quarding it with traps. As we have a lot of slowing effects, we can effectively stop enemy flag carriers or enemy chasers of our flag carrier. As well as slowing enemies in AV who are coming to assault. Mostly I get a lot of deaths in BG, but that's because our survivability is low. Still we can be useful, distracting enemy. And when there is a large skirmish, I just stand outside and send in my shots and multishots at the guys.
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Post by The Deserted Grail on Aug 28, 2008 11:02:42 GMT 1
What I am learning out of BGs now is that a hunter will in most cases not be the guy who captures the flag, returns it or has the most honorable kills. I actually haven't paid this too much attention for quite some time, but back when I did BGs a lot more often I believe hunter was THE class usually on top HKs and kills. Hunter is generally a bad choice for Flag Carrier due low survivability and since your only speed increase skill causes you being dazed if you get hit. Traps and shots are more effective when you're assisting the FC instead of being the FC yourself. However, even with those flaws a hunter, or any other worse FC class, can efficiently capture the flag by being sneaky, well-guarded or plain lucky (which is rather nice some times). Back when I did a lot of WSG as Gerrum (orc warrior), I had a vague idea that I was at a disadvantage when fighting enemies 1 on 1, which is why I didn't even bother usually. I stuck to our Flag Carrier, charging, intercepting, fearing and hamstringing anybody who dared to as much as look at him. Then instead of staying there and trying to kill the followers, just followed the flag carrier and continued keeping him safe. Usually the Alliance got angry and killed me when they noticed they were unable to get close to the FC so I was always low no HKs, but we kept getting points and winning. Pretty much all classes have skills to protect the FC (from all kinds of CC to movement impairing effects and stuns), and they should be used. Damnit, I want to write a "How to win Battlegrounds" guide T_T
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Post by Scyepogg on Aug 28, 2008 11:27:51 GMT 1
Actually, I did top both KB and HK on warsong once without any special pvp gear, but I guess that was because I was lvl 69.. Though come think of it I played with my friend who is 70, so I should have also been 70? Can't remember. But usually kills are not the main thing in wsg.
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Morgush
A Talking Moo
Former Chieftain
Posts: 307
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Post by Morgush on Aug 28, 2008 12:00:05 GMT 1
PvP is all about how you play your class to it's fullest potential in the circumstances at hand. That's something different than playing the strenghts of the class all the time. I'll give an example.
Right now I'm mostly playing Eide, my warrior, he's Arms spec at the moment. Warriors are excellent vs melee classes in any situation. Hamstring is simply awesome in PvP, and imho it's THE most useful defensive ability in a warriors arsenal, it enables a warrior to act in a defensive role for casters. Warriors are also at their best when fighting several opponents at the same time (unlike rogues for instance). That means that warriors shouldn't be picky about who they attack, they should just charge in and wreck havoc. That way my companions can pick off their targets (rogues, mages, hunters etc). With Sweeping Strikes, Cleave, Whirlwind, MS, Warstomp and Fear a warrior as an awesome weapon of mass destruction.
Of course I can take down single opponents, but it's not how I use my class to the fullest. That's a major thing in PvP (in my humble opinion that is). It doesn't require major skil, only some timing and a bit of luck.
My first and foremost advice would be to think what you feel your class is best at, and play that side to the fullest. the rest will cme with experience. Another good idea is to watch how others play their characters, and see why they are effective at what they do.
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